Known Issues

  • Auto-dropped lit lanterns sometimes (rarely) hang in the air instead of dropping to the ground as intended.
  • Some followers with complex scripting (such as Dawnguard’s Serana) may re-evaluate their equipped items periodically, which may cause their lantern to go out or become unequipped. You will have a higher success rate with the follower wearing a lantern instead of carrying it. Vanilla followers should be able to carry lanterns just fine (even when using a multi-follower mod which can slightly modify their behavior).

General Troubleshooting

  • “I equipped a lantern and it unequipped something else I wear / I equipped something and it unequipped my lantern. Can you fix it?”: The thing that you’re trying to wear, and the lantern, are utilizing the same equipment slot. Use the MCM to change the equipment slot used by all worn lanterns from slot 55 to something else.
  • “My follower tries to use their worn lantern and their torches at the same time.”: If you give a follower a lantern, it is recommended that you take away their torches, or they may try to use both.
  • “None of the shopkeepers are selling lanterns or oil.”: Wait in-game between 24 hours and 7 days. If items are still not available, try a different merchant; different merchants will have different, random amounts of stock of each item.
  • “I added a Paper Lantern using the console, but the lantern appears purple in my inventory and I can’t equip it.”: Your lantern is purple because you do not have Dragonborn installed. Dragonborn is required to use the Paper Lantern, as its assets come from that DLC. Please purchase and install Dragonborn to use the Paper Lantern.
  • “The meters are not displaying.”: Ensure that the meters are enabled (Contextual or Always On), you have a lantern equipped, and that lantern type has the fuel burning mechanic turned on. If the meters are still not appearing when expected, see the notes on meters, below.
  • “My follower did not use their lantern in a way I didn’t expect them to.”: Followers will use their lantern under the following circumstances: Outdoors, between the hours of 7PM and 7AM. Indoors, but not in “friendly” buildings (like houses and stores). Followers extinguish their lanterns when sneaking.
  • “My follower’s lantern brightness did not change when I changed the setting in the MCM.”: NPCs will always use a brightness of 600 radius, 1.55 brightness, regardless of the setting in the MCM.
  • “When I use my lantern, some strange lighting glitches (like large dark spots on the ground) appear.”: This is a DirectX / game engine limitation and occurs because only so many lights can be applied to any given surface in the game at once. If you use a mod that adds new, overlapping lightsources near towns (such as Lanterns of Skyrim), you may see this issue appear more often. A possible solution is to reduce the radius of your lantern.
  • “The flame effect inside the lantern isn’t lined up correctly and appears to be off to the side.”: Some ENBs (such as RealVision and Tetrachromatic) can cause this visual anomaly to occur. The alignment of the flame effect is correct in the mesh and the ENB is causing it to appear incorrectly.


Your meters will not display if:

  • You are using an unsupported or incorrectly installed version of SkyUI. 4.1+ is supported. Use a mod manager!
  • You are using an incorrectly installed version of Wearable Lanterns. Use a mod manager!
  • You are using a mod that directly modifies the Compass overlay menu flash file (see iHUD notes, below).
  • You are using a screen resolution that is not a 16:9, 16:10, or 4:3 aspect ratio (see resolution notes, below).

Meters and Screen Resolution

If you are using a screen resolution with an aspect ratio that is not 16:9, 16:10, or 4:3, your meters may appear to be in the wrong place. To fix this:

  1. Open the MCM
  2. Select the Meters page
  3. View a meter’s Advanced Settings
  4. Adjust the X Position, Y Position, Horizontal Anchor, Vertical Anchor, Height, and Width values until you have achieved a look that you are happy with.

Unless you switch profiles, you will only have to configure this once; your meter configuration settings are saved to your Settings Profile automatically.

Meters and iHUD

When using iHUD, whether or not the meters work is directly related to your iHUD settings regarding when the HUD displays. If you hide the HUD using iHUD, you hide the meters with it.

You have a couple of options:

  • Set your meters in Wearable Lanterns to Always On and set your HUD in iHUD to toggle (“Toggle compass hotkey”). You will see the meters whenever you press the “compass” hotkey in iHUD.
  • Set your HUD in iHUD to “SkyUI HUD ALWAYS On”, and set your meters in Wearable Lanterns to Always On or Contextual. They should appear as appropriate. You can then set other iHUD parameters to your liking (alpha value of the compass, etc).

If you allow iHUD to hide the HUD, you hide the meters along with it, so play around with the settings on both sides and find a solution you think works best. Different people are trying to achieve different things with their HUD modifications so your needs will be unique to your personal tastes.

If SkyUI and Wearable Lanterns is installed correctly, and there are no other conflicting mods present, your meters will work, all things being equal.